Airdroppable "4" Ammo_Fuel_Containment_System "4" Amphibious "5" Backup_Communication_System "4" Backup_Fire_Control "5" Backup_Life_Support "2" Backup_Sensors "5" Battle_Arm "( 0.2 , R , * )" Easy_To_Modify "10" Ejection_System "( 1 , Crew , + )" ECM "( 2 , R , * )" ECCM "( 2 , R , * )" Emergency_Medical "( 0.1 , ( Crew , Passenger , + ) , * )" Fire_Resistant "8" Haywire_Resistant "10" Heat_Resistant_Armor "R" HEP_Desert "1" HEP_Extreme_Heat "4" HEP_Extreme_Cold "3" HEP_Underwater "2" Improved_Rear_Defense "10" Jump_Jets "( H_Range , Size , * )" Life_Support "( Limited , 2 , 5 , if )" Manipulator_Arm "( 0.5 , R , * )" Reinforced_Armor "( R , O_Arc , * )" Reinforced_Chassis "6" Reinforced_Crew_Compartment "4" Rugged_Movement_System "5" Satellite_Uplink "10" Shielded_Weapons "5" Sniper_Systems "( 5 , WpnCount , * )" Stealth "( R , 3 , * )" Target_Designator "( 5 , H_Range , + )" Weapon_Link "WpnCount" Zero_G_Movement "10" Defective_Active_Sensors "( -1 , R , * )" Defective_Fire_Control "( -2 , R , * )" Exposed_Auxiliary_Systems "-5" Exposed_Crew_Compartment "-5" Exposed_Fire_Control_Systems "-4" Exposed_Movement_System "-5" Extreme_Overheating "-10" Fragile_Chassis "-5" Hazardous_Ammo_Fuel_Storage "-5" Highly_Flammable "-7" Large_Sensors_Profile "( -2 , R , * )" No_Sensors "-6" Overheating "-5" Random_Shutdown "( -0.5 , R , * )" Sensor_Dependent "-6" Vulnerable_To_Haywire_Effects "-9" Weak_Facing "( ( -0.25 , R , * ) , D_Arc , * )" Weak_Point "( ( 0.5 , R , * ) , RndDown )"